I had no idea there was procedural music in video games. Thats pretty cool. One question I had about your game though is how the trees are added in? does it have anything to do with the texture or is it a seperate process to add the trees?
It's a seperate proccess. They're just randomly placed around the terrain. A better programmer would probably figure out how to make their placement a little more natural, but I'm fine with how just scattering them around looks :)
yah in a game like this that is just a fun little process it would probably be a waste to add that in. Thanks for telling me though.