Also, I think I've decided on a title...

I think I'm finally ready to announce the title of my next game:

It's called 'A Wolf in Autumn...' which actually has a rather neat double meaning in the context of the game. 

I can't reveal much at all, without spoiling the experience, much like with Fingerbones.  But the basic premise is that you're a young girl who wakes up to find herself locked in an old shed in the middle of an idyllic forest.

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